Curators: Asel Yeszhanova, Zoryana Martyniuk
During five days of the workshop we have experimented with the materials — from textiles to plastic and foil. We studied how fabrics with different structure, density, texture, can interact, complement each other and change their behavior.
Together with Zoryana and a team of cool, open-minded and bright participants, we made giant curtains for the Parasolka workshop. The plastic net become something like a canvas, on which the endless strips of textile (and not only) created images — lines, ornaments, storylines. There are different ideas on each of the six canvases: a surface emerged exclusively from transparent stripes, a traditional Hutsul motif interlacing with cosmic silver ribbons, patterns made of only warm or only cold tones.
Without knowing it, we came up with a story of freely wandering materials on the grid. By the way, all used fabrics is found at the second hand shops. We tried to give a second life to the pieces in a space, which also used to serve for other purposes.
Together with the participants of the workshop we have interlaced into our works tenderness, friendship, solidarity, respect for the history of the place. Let the ideas, materials, and people roam, exchange experiences, create new stories, connections, traditions and itineraries.
DESIGN OF PUBLIC PRODUCT
Curators: Dmytro Isaiev, Taras Pastuschuk
Within the framework of City Scanning Sessions Festival, there was a two-day workshop: “Design of the common product”. Participants of the workshop designed infrastructural objects for exhibition around the Lake with the Swan. All objects are made of concrete and are resistant to adverse weather conditions, vandal-proof and will serve for a long time.
All objects are experimental and are exhibited temporarily. Our team has developed feedback and comments collecting system. If it becomes clear that some of the objects are inappropriate, they will be removed. Objects that receive positive feedback from the community will be produced in larger amount.
To see all the works of the workshop, please, take a walk around the lake and take a look at all of the objects.
Author: Olena Babko
The game. Game is older than humanity itself, and can also be found in the wild life. It has accompanied humanity during the long evolutionary path and was one of the driving forces of this progress. It develops new skills and ways of thinking, improves coordination, teaches quick decision making and flexibility for environment conditions changes, strengthens strategic thinking, and encourages team-player skills. These are some of the essential components of modern-day life, aren’t they?
This project aims at gathering people around The Game. It tends to urge users of the space to interact and communicate. Absolute strangers can also be involved in The Game.
Bright colors of The Game prompt participation. They are the invitation for action. Dare to come closer, and you will not be able to stop!
The absence of rules and restrictions is essential to The Game. Each potential player is free in their aspirations and fantasies: small train, castle or bridge, tower or hobbit-hole, fortifications or friendly mushrooms-like houses… Feel free to create your own worlds.